CoreMine Corp
This is only a demo :

Welcome to CoreMine Corp, a company specialized in ###### production - error: insufficient clearance. You job here is to set up production chains, manage your electricity, juggle contracts and stock-up while upgrading your factory. Prove your worth and strive to reach security clearance 5 and become a trusted member of CoreMine Corp.


- Setting up your production chain is your main objective. Place machines from the 17 available and balance resource consumption and production as best you can.


- Solar panels, coal, oil or nuclear power plants, every watt counts. Efficient and automated production in your factory requires professional electricity generation. Article 13.4 of the CoreMine Corp employee contract: all ecological questions and claims that do not provide a proven productivity gain are to be avoided.


- Produce and sell your resources from the 37 available. But beware, CoreMine Corp is a production company, not a storage company. Surplus will cost you.


- Money doesn't grow on trees. CoreMine Corp management generously connects you with clients every week so you can collect the funds needed for your mission. Article 17.2 of the CoreMine Corp employee contract: Failure to meet contractual commitments with clients will require a chargeback.


- Your abilities (or your lack thereof) may grant you access to improved services. Article 4.2 of the CoreMine Corp employee contract: due to excessively high management costs, the list of services offered by CoreMine Corp will only be made available when the employee deserves it.
| Updated | 1 day ago |
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 4.7 out of 5 stars (3 total ratings) |
| Author | Goldartas |
| Genre | Strategy, Simulation |
| Made with | Godot |
| Tags | Automation, Economy, Godot, Idle, Incremental, Indie, Minimalist, Singleplayer, Working Simulator |
| Links | Steam |
| Content | No generative AI was used |





Comments
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I've spent more than 5 minutes trying to power my drill with my solar panel. I've clicked on the drill, and the solar panel. When I click input, it tells me to change recipe. "Power consumption 15W" on the drill, but no electricity is being used.
This interface needs to make more intuitive sense. It's too difficult to figure out on my own.
I did eventually figure out you need a pylon.
I found automatically deleting the last thing you built to be awful. I never remembered to move to a new space. I feel like there should be a checkbox for "auto delete" or place in empty space.
Hello Boopy2, thanks for the feedback!
Sorry about the power pole confusion, I can see it's not intuitive at all. I'll work on improving the tutorial, tooltips and UI to make that clearer.
For the "automatically deleting the last thing you build" part, I'm not sure I follow. Was the situation something like: you click a tile, build a machine, then, without selecting a new tile, you switch the machine type, which removes the previous one and builds a new one in its place? Is that what happened?
I really enjoyed playing this game, it became very pleasant whent you start understanding the mecanics.
the mascot is really cute, i wish it was more present.
For and idle game you must be pro active.
I really recomand you trying the demo, you can finish it in less than an hour
Thanks a lot for trying the demo and for the feedback, really appreciate it! Glad you enjoyed it and that the mechanics clicked for you :)